Do violent games and movies make kids killers?
1501Art New Communications Technologies
Dane Weeden
2678945
It seems that everytime a student at a high school in America pulls out a gun the left wing of society rushes to his room and finds that he once played the skeet shooting level in Barbie's Pony Island Adventure. The military would certainly hope that the catalyst for killer is in video games. But is this really a viable and realistic theory. Can playing video games or exposing yourself to violent media really make it easier for you to kill someone.
Although it may be a surprise to many, violence was around even before radio was around. When considering the actions and social reactions of humans in the past, regarding violence, is it not far to say that as technology has come into humanity, violence has dropped dramatically.
A journalist by the name of Grub Smith carried out an investigation for national geographic about the ability of solders to kill other human beings. The documentary came to the realization that only 2% of solders could actually willingly kill another person. The first half of that 2% were considered to be free of empathy towards there fellow man, and therefor had the ability to kill without mercy or restraint, they enjoyed the killing. The other half of the killers were inspired to kill in defense of their fellow soldiers.
Of course the army by now has picked up on this and have developed new training methods to overcome the natural instinct to 'not kill'. These new training programs have proved successful and as a result the US and British military have a very high kill rate in man to man combat as opposed to less organized or funded armies.
It seems somewhat doubtful that the US army would give the secret ingredient that gives them the advantage in combat to a game designer or a movie director. Statistics clearly show that killers are born, and are very hard to make. If the US army has only just figured out how to desensitize humans then surely games and movies are a little way behind.
Karen Sternheimer, a sociologist at the University of Southern California, says that violent video games do not cause violent youth. Sternheimer refers to a list of other moral panics that have emerged about youth culture in the past, those being cars, radio, movies, rock music, and even comic books.
She argues that the real causes of youth violence are often overlooked. We would perhaps see our society as perfect and stable and it is this violence from games that is disrupting it. However, as Sternheimer points out, it is often our already unstable social environment that may cause the violence. She refers to poverty, neighborhood instability, unemployment, family violence and mental illness as major causes in youth violence.
Sternheimer also raises a very important point, that the white middle class isn't the only group in the world that plays video games. So rare is it to hear a case of an African American young male shooting someone and hearing video games get blamed. This raises the question of the effectiveness of studies that have concluded that video games make killers.
Richard Kuklinski is a convicted mafia hit man who is now spending life in jail. He admitted to killing over 200 people. He was never been exposed to video games yet he killed people without fear or remorse. In an interview with Dr. Park Dietz, a world-renowned psychiatrist, Kuklinski asked why he was capable of feeling nothing from killing someone. Dietz explained that he was born with just the right combination of personality disorders, Paranoia and Fearlessness. These are what made him a killer.
Its hard to see, after all these cases of killers been driving by revenge or just being born killers, how its possible to simply say that video games and violent media cause youth to be violent. Surely in such an act of extremity every little detail comes into play. It seems as though video games are used as a scape goat to ignore the reality of how life can treat some people. Perhaps some people are more effected by video games than others but if a person lacks the ability to distinguish between simulation and reality than that person is socially different long before they picked up a controller.
It is interesting to consider that if video games really did create killers, why is the US military so desperate for more troops. Surely in our game and media filled world people would be lining up for a chance to riffle of few bullets into the enemy. The truth is that the human body really does know the difference between whats real and what isn't. Perhaps when virtual reality becomes a part of society, if it ever does, then we way not be able to tell whats real and whats not. But for all the tough talking that anyone can do, unless your born a weapon, it's not easy to pull the trigger.
References
Violent Games Don't Cause Youth Violence, Says USC Sociologist
http://www.gamepolitics.com/2007/02/28/violent-games-dont-cause-youth-violence-says-usc-sociologist
National Geographic: The Truth About Killing (2005) (Grub Smith- Host)
http://dirtyliberalwords.blogspot.com/2005/08/truth-about-killing.html
The Iceman and the Psychiatrist
http://www.hbo.com/docs/programs/iceman/synopsis.html
Pincus, Jonathan (2002) Base Insticts: What Makes Killers Kill W.W. Norton
Lewis, D O (1998) Guilty by Reason of Insanity: A Psychiatrist Explores the Minds of Killers Ballantine Publishing Group New York